Suture Rebirth
Spell Normal

Suture Rebirth

  • Archetype:
  • Fluffal

  • View:
  • 3038




Target 1 "Fluffal" or "Frightfur" monster in your Graveyard; Special Summon it, but its effects are negated. You can only activate 1 "Suture Rebirth" per turn.




 
 
AI Power Analysis
Recovery/RecursionConfidence: MediumEvaluated Mar 5, 2026
47± 8/ 100
Power Score
Intrinsic 44
Deck 48

Suture Rebirth — Power Evaluation

Final Score: 47 ± 8 · Confidence: Medium

  • Intrinsic: 44.5 · Deck: 48 · Meta: provisional
  • Primary role: Recovery/Recursion · Secondary: Combo enabler, Material body

Why it scores here

Suture Rebirth is a strictly archetype-locked revival Spell that turns one already-spent "Fluffal" or "Frightfur" monster in the Graveyard back into a body, so it converts mid-combo rather than from the opening hand — it does nothing without prior setup and provides no disruption of its own. Its real value is material efficiency: the revived monster can be fed into a Frightfur Fusion, which is why it shows up in 9 recorded decks at ~1.2 copies alongside the full Frightfur Extra Deck suite. It is not a starter and is not searchable by the Fluffal searchers visible in the evidence, so accessibility and combo conversion stay low. The card has 0 ATK/DEF and is a Normal Spell, so no statistic earned it any points here — the score reflects a fair, narrow recursion tool and nothing more.

Axis scores

Axis Score Evidence
Accessibility 35 Requires an existing "Fluffal"/"Frightfur" monster in the Graveyard and is not searchable by any searcher appearing in the deck evidence, so it is dead until the line has already started (inferred).
Combo & Conversion 38 Revives a single body with its effects negated, which can extend a Frightfur Fusion line but cannot start one — and combos_evidence shows 0 appearances across recorded boards (observed).
Resource Economy 50 Trades exactly one Spell for one monster returned from the Graveyard, a roughly even exchange that recovers a spent resource rather than generating advantage (verified).
Effect & Interaction 15 The card itself offers no disruption, and the card text explicitly negates the revived monster's effects, so it contributes nothing to the opponent's turn (verified).
Material Utility 58 The revived monster is a clean, usable Fusion material body for Frightfur plays, and material/name value survives even with its effects negated (inferred).
Resilience & Flexibility 42 It accesses the Graveyard zone rather than the hand, but its single activation per turn can be stopped outright and it depends entirely on prior setup (verified).
Deck-Building Efficiency 52 Runs at 1 copy in 7 of 9 decks and 2 in the rest, so it is a cheap near-free slot for the archetype even though it is a poor early-game draw (observed).

Calculation

Weight profile: 0.7 Recovery/Recursion + 0.3 Starter/Combo enabler. Intrinsic ≈ 44.5, Deck ≈ 48, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Card-neutral Graveyard revival: one Spell returns one spent monster body
  • Feeds Frightfur Fusion lines by recovering a "Fluffal"/"Frightfur" name without needing the hand
  • Very low slot cost — it is played as a 1-of in 7 of 9 recorded decks
  • Only soft restriction is one activation per turn, so it does not lock the deck

Weaknesses

  • Completely dead before any "Fluffal"/"Frightfur" monster reaches the Graveyard
  • Revived monster's effects are negated, so it is only a body
  • Provides zero interaction or disruption on the opponent's turn
  • Archetype-locked to Fluffal/Frightfur Graveyards, so it cannot be splashed
  • No combo evidence (0 appearances) — its role is text-only inference

Counters / choke points

  • Graveyard hate that removes the target before activation (e.g. banishing the Graveyard)
  • Necrovalley / effects that prevent Graveyard targeting or Special Summoning from the Graveyard
  • Any Spell/Trap negation (Solemn Strike, etc.) on activation
  • Removing the revived body before it can be used as Fusion material

Best use

Mid-combo Graveyard recursion into Frightfur Fusion material. Decks: Fluffal, Frightfur. Suggested copies: 1.

Evidence & gaps

  • Verified: Card text: target 1 "Fluffal" or "Frightfur" monster in your Graveyard; Special Summon it, but its effects are negated; Card text: only 1 "Suture Rebirth" can be activated per turn; Card is a Normal Spell, 0 ATK/DEF, archetype Fluffal, legal in TCG/OCG/MasterDuel; Deck sample: 9 decks, all main deck, average 1.22 copies (7 decks at 1, 2 decks at 2)
  • Observed: Zero appearances in combos_evidence — no recorded board used it as starter, material, or payoff; 100% co-deck rate with the Frightfur core (Edge Imp Chain/Sabres/Scythe, Fluffal Bear/Dog/Dolphin, Frightfur Sabre-Tooth/Kraken/Tiger); Deck sample is effectively one archetype family (Fluffal/Frightfur/Edge Imp) despite 7 distinct archetype labels
  • Inferred: Because the revived monster's effects are negated, its practical use is as Fusion material for Frightfur Fusion plays; It functions as a mid-combo recovery/extender, not a starter, since it needs a Graveyard target already in place; It is not reachable through the Fluffal searchers visible in the partner list, which keeps it a low-count draw-dependent card
  • Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only no measured average power index or board outcome for decks running this card











https://metaduelist.com/
Top